Seattle, WA

Raymond Dolan

GAMES


Factory Reset

Factory Reset is a 3D single-player first-person puzzle and traversal game about a magnetic robot named FyED-OR navigating their way through a Soviet-inspired cyberpunk world. The player uses their magnetic feet and hands to traverse a sequence of three different level environments and solve tricky puzzles along the way.

I created systems that allowed the player to interact with various gameplay elements, over 10 different accessibility features, and a majority of the audio in the game. Factory Reset won the Provost Award at WPI for the best capstone project in the discipline of IMGD.

  • Team Size: 4 people
  • My Role: Gameplay Programmer | Lead Audio Engineer
  • Timeline: August 2020 - May 2021
  • Tools: Unity Engine, C#, Reaper, Git
  • Source Code
  • Final Report

Blossom

Screenshot from Blossom

Blossom is a 3D, single-player third-person platformer where you play as a small flower-person swinging around lush organic environments and collecting "dawndrops" to revive a sacred flower. For this game I implemented the main swinging mechanic, produced the music, and created some of the particle effects.

  • Team Size: 6 people
  • My Role: Gameplay Programmer | Composer | VFX Artist
  • Timeline: March 2020 - May 2020
  • Tools: Unreal Engine, C++, Reaper, Perforce

Dungeons and Dragonflies

Logo for Dungeons and Dragonflies

Dungeons and Dragonflies is a 2D single-player dungeon crawler where the player makes their way through randomly generated dungeons looking for food and avoiding monsters. The game was created in the Dragonfly engine as part of the class IMGD 3000: Technical Game Development.

For this project, my team and I recreated the Dragonfly engine from scratch. For the game, I implemented the random dungeon generation, music, and other incedental gameplay elements.

  • Team Size: 2 people
  • My Role: Lead Gameplay Programmer | Composer
  • Timeline: December 2019
  • Tools: Dragonfly, C++, PxTone Collage, Git
  • Source Code